Published: August 31, 2024
ISBN: 979-8337912561
In this comprehensive guide, the intersection of webgpu and wgsl, suitable for beginners and experts alike.
Posted by Riley Phillips 6 hours ago
I've been working with webgpu for over five years, and I still found valuable insights in Special Effects Programming with WebGPU (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
Posted by Kendall Campbell 20 hours ago
I've been working with webgpu for over five years, and I still found valuable insights in Special Effects Programming with WebGPU (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
The case studies in Special Effects Programming with WebGPU (Hardback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.
2 hours ago
I appreciate that Special Effects Programming with WebGPU (Hardback) doesn't just focus on code but also on the thought process behind it. That mindset shift has been invaluable.
1 hours ago
Posted by Parker Collins 5 hours ago
I recommended Special Effects Programming with WebGPU (Hardback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.
The section on optimization in Special Effects Programming with WebGPU (Hardback) is brilliant. I applied their recommendations to our legacy codebase and saw a 40% performance improvement.
4 hours ago
Posted by Frankie Torres 11 hours ago
I recommended Special Effects Programming with WebGPU (Hardback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.
Posted by Reese Edwards 24 hours ago
I recommended Special Effects Programming with WebGPU (Hardback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.
I've been recommending Special Effects Programming with WebGPU (Hardback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.
2 hours ago
Our entire team is reading Special Effects Programming with WebGPU (Hardback) together and discussing a chapter each week. It's been great for aligning our approach to development.
3 hours ago
Posted by Remy Thomas 18 hours ago
I've been working with webgpu for over five years, and I still found valuable insights in Special Effects Programming with WebGPU (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
I'm about halfway through Special Effects Programming with WebGPU (Hardback) and it's already changed how I think about debugging. The systematic approach they describe has saved me hours this week alone.
5 hours ago
I've been recommending Special Effects Programming with WebGPU (Hardback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.
5 hours ago